![]() I do use a fair bit of terminology, so the glossary on the wiki might be useful. My aim with this is to be a guide for any people starting out who might have a few questions, or are looking at ways to improve quickly. If anyone has suggestions for a few more links to add that would improve the guide, or any fumen diagrams, then they'd be massively appreciated. This is still in many ways a work in progress. On the other hand, a lot of this is old and I’ve only edited it rather than re-written it, so bear with anything that’s now fairly irrelevant and such. I’ve been in the Tetris scene on and off for nearly six years now, and I feel like I know my sh**. I also dabbled a fair amount in other games like Quadra, and I was one of the small handful of people who acted as expert consultants for Deniax when he made Blockbox. Then I shifted to TGM, which is ARS and single player, but which also does wonders for teaching you how to stack properly. It was a mode where thought and strategy were needed far more than just brute power and t-spins. The game doesn’t allow for really high-speed play, and on top of this I spent most of my time on 4-player with items, where targeting and random bulls*** could frequently screw you over. I started playing Tetris seriously on Tetris DS in 2006. I stopped writing it for over a year, but I’ve recently finished it off, and here it is. It’s also something I started writing in June 2009 (a week or two before HD even came to be), and as a result there’s a ton of crap in here that’s somewhat outdated because it was written back when Blockbox was the main thing in the community, Tetris Friends was new, and Nullpo Netplay didn’t exist (AFAIK?). An Introduction First off, this guide is hella long – it’s over 5000 words and it’s pretty much the entirety of Tetris knowledge that I could put into paper. ![]()
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